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Re: (idm) gear (A)

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1997-09-22 13:55MATHIJS SCHIPPERS Re: (idm) gear (A)
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1997-09-22 13:55MATHIJS SCHIPPERS** High Priority ** Wat to go !!!!! Nowadays "real ger still sounds way better than all so
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MATHIJS SCHIPPERS
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Date:
Mon, 22 Sep 1997 15:55:22 +0200
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Re: (idm) gear (A)
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** High Priority ** Wat to go !!!!! Nowadays "real ger still sounds way better than all software synthesysers. And about going live ...... The experience of preforming your tracks live is unbeleivable ..so great to see a crowd go mad at your home work ! Respect T-heiz
quoted 2 lines szalemandre <szale@doubtful.com> 22-09-97 14.19>>> szalemandre <szale@doubtful.com> 22-09-97 14.19 >>>
grouch wrote:
quoted 1 line At 21:47 22/09/97 -0400, you wrote:> At 21:47 22/09/97 -0400, you wrote:
quoted 1 line and as for live shows, why bother?> and as for live shows, why bother?
you can't be serious..
quoted 1 line i see ads for all kinds of samplers/fx> >i see ads for all kinds of samplers/fx
units/synths/sequencers, etc..
quoted 3 lines they're over-expensive and out-dated> > they're over-expensive and out-dated > cue the rebuttal from the expensive studio-owners
(suckers...) call me crazy, but i like to have realtime control over my music. i really think there's a lot missing in music when the human element is taken out of it. (i know electronic music is so far removed from anything natural as far as sounds go, but it's about groove) missing beat one, a loose finger on the cutoff, little imperfections in levels. i don't know. i guess i'm a little romantic about 'real gear'. but i just can't see countless knobs and sliders and buttons being effectively replaced by one mouse with three buttons. (i know you can map keyboard keys to do certain things, which is cool, but still awkward). i mean, look at re-birth. you've got to record in two passes if you want to use two hands. oh well, that's just me. i'm just all for the hardware setup. even though it's bigger, more unwieldy, and more expensive..i think it's really worth it for the realtime control (if for nothing else than muting and unmuting tracks at performance-time). but there are two ways to do it now. both make music. it's just what you're comfortable with. -eric -- .- Doubtful Productions Evolving Media -. eric sherman http://www.doubtful.com szale@doubtful.com